WASD and MOUSE for playing.
Sketchbook lets you mess around with a cool 3D world where there’s no right or wrong way to play. You control a character from a third-person view, moving around on foot or jumping into different rides like cars, planes, or even helicopters. The controls are smooth enough that you don’t get stuck trying to figure out how to move or drive. It’s all about trying stuff out and seeing what happens, no pressure from missions or goals. What makes Sketchbook stand out is the option to use scenarios, which are like pre-made setups combining objects and vehicles. These help you quickly build things like race tracks or obstacle courses without starting from zero. It’s great if you want some structure but still want the freedom to tinker with everything. The game runs on strong tech like three.js for graphics and cannon.js for physics, so everything looks and moves realistically. Vehicles behave like they would in real life because of detailed suspension and physics effects, making driving or flying feel genuine. The lighting and shadows change dynamically, so scenes look nice and add to the immersion. There’s no fighting or player-vs-player action here, but Sketchbook shines in the creative side by letting you share what you build with others. The community often swaps cool setups and challenges, which keeps the game feeling fresh. It’s perfect if you’re into building tricky courses, exploring physics, or just goofing around with different vehicles and environments. Overall, Sketchbook offers a flexible, physics-driven playground that’s simple enough for casual play but deep enough for creativity. Whether you want to race, fly, or create, it’s a chill space to let your ideas roll out without limits or stress.